Lewis Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket, and he perpetually has his lance ready. His top hat is riddled with cuts and holes. His green eyes are passionate and lively.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He comes from a rich eastern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to find somewhere to settle down
Ideals: Fighting. Flaws: Ugly, Mundane, Antagonistic. Bonds: Rich, Nature. Occupation: Mayor
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +6
Possessions: 100 gp. 1 Masterwork Common Melee.
Anthony Myerscough, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy black hair. He is very pretty but has cold, dead eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.
History: Anthony was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.
Motivation: Retire the richest man in the west; and he is unsatisfied with his job
Ideals: Entrepeneur, Philantrophist. Flaws: Addict. Bonds: Attractive. Occupation: Bowyer
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp. Lapis lazuli (10 gp). White opal (500 gp). Aquamarine (800 gp). Carnelian (20 gp).
Percival Hayes, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bald on top and has large red tufts of hair around his ears. He has a tattooed face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: An old rival family wants him found; and a strong sense of loyalty to human people
Flaws: Ugly, Racist. Bonds: Criminal record, Family. Occupation: Miner
Voice: Italian accent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Henry Myerscough, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His brown hair is lengthy. He has violet eyes.
Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He is a Doppelganger in disguise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Adventurer, Rich. Occupation: Priest
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp).
Nicholas Tyndall, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy white hair. His fierce blue eyes like to dwell on things.
Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He has taken up work as a Fortune-teller and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Flaws: Impulsive, PTSD. Bonds: Attractive, Job, Immigrant. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 9000 cp.
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