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NPC Generator

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Advanced [show]


Gunter Paxton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape, and carries scimitars. His chestnut hair is cut short with large spiked bangs in the front. His green unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Gunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Gunter's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Disease, Antagonistic. Bonds: Religious. Occupation: Stylist

Voice: Slurs words

Attributes [hide]

Gunter Paxton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)14 (+2) 18 (+4)12 (+1)
Skills Athletics +0, Performance +3
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 18000 cp. Rock crystal (30 gp). White pearl (140 gp). Red spinel (140 gp).


Social Check DCs


Guy Wentworth, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, brown cloak. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Slave, Job. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Guy Wentworth, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Malachite (9 gp).


Social Check DCs


Rolf Snowdon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has shaved his head bald. His eyes, though not visible through his cowl, are green.

Personality: He likes to make people angry or surprised. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Adventurer soon after.

Motivation: To share knowledge with the world; and expand his business

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Immigrant, Rich, Job. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Rolf Snowdon, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 9 (-1)17 (+3)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Hunter Addington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has a hunchback. His moppish red hair is in a traditional bowl cut. His ears are large.

Personality: Calm and collected, he is a well trained Assassin. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 5 years old his parents immigrated from the north. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Assassin.

Motivation: Expand his business.

Flaws: Ugly. Bonds: Job, Enemies, Immigrant, Rich. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Hunter Addington, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)7 (-2) 13 (+1)16 (+3)
Skills Nature +0, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bernard Chatham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. He has golden hair. His eyes are gray and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Sailor, Bernard learned a great deal about his mother's area of expertise. He was taken as a slave by a traveling circus and forced to perform He became a Sailor soon after.

Motivation: Sabotage a competitor.

Flaws: Shy. Bonds: Attractive, Adventurer, Job, Slave. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Bernard Chatham, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Alexandrite (500 gp). Emerald (700 gp). Golden pearl (120 gp). Hematite (14 gp). 1 Minor magic item.


Social Check DCs

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