Randal Wakefield, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bristling with hidden weapons, mostly crossbows and daggers. His auburn hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with writing.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Bonds: Poor, Criminal record, Job, Nature. Occupation: Carter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 4 (-3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 9000 cp. Red garnet (150 gp). Rose (50 gp).
Gunter Breeden, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He is an epitome of beauty. He has a small bristly mustache and wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has a small toy that he constantly fidgets with.
History: Born in the west his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against gnolls
Flaws: Addict. Bonds: Attractive, Enemies, Poor, Nature. Occupation: Carpenter
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Gerald Harley, Male Human [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered white stockings. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Gifted from a young age, Gerald studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and further expansion of business
Ideals: Justice, Gifted. Bonds: Criminal record, Job, Rich. Occupation: Cartwright
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Undercommon, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 300 gp.
Nicholas Snowdon, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears a blue armored body suit, with a simple brown line shooting up and back down. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Armorer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Armorer again.
Flaws: Hedonist, Disease, Insomniac. Bonds: Job. Occupation: Spy
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Patrick Altham, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered greataxe and tarnished hand crossbow as well. He wears a small hat to cover his moderate length chestnut hair. His eyes, though not visible through his cowl, are blue.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Bookbinder business.
History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Persistence. Bonds: Poor, Adventurer, Job. Occupation: Bookbinder
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
