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Advanced [show]


Robert Brady, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a black and tan handkerchief worn on his right side. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Robert has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: Marry his brother to traveling adventurers; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Disease. Bonds: Family, Rich. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Robert Brady, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 9 (-1)15 (+2)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1000 sp.


Social Check DCs


William Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a white broad hat and white clothes. He carries with him a set of maces, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His long white hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Artistic. Flaws: Hedonist, Shy. Bonds: Religious, Enemies. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

William Wallace, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 14 (+2)16 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Justin Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He wears his silver hair up in a very large beehive style do. His brown eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion

Flaws: Forgetful. Bonds: Job, Rich, Attractive, Adventurer. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Justin Ainsworth, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 7 (-2)7 (-2)
Skills Religion +5, Survival +0
Senses Passive Perception 8
Languages Common, Goblin, Infernal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Charles Tinley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses like a well dressed Mercenary does. He has styled his white hair well, parting it to the left. He is baby faced.

Personality: This man loves music and to teach people music more than just about anything. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Architect, but he got bored and became a Mercenary. He has never given up on his music dream.

Motivation: Expand his business; and sabotage a competitor

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Charles Tinley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 6
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)3 (-4) 15 (+2)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics -2, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Ignan
Attacks Melee +2 / 1d8+0, Ranged -2 / 1d8-4, Grapple +5

Possessions: 1200 sp. 1 Healer’s kit. 1 Small steel mirror. 1 Good lock.


Social Check DCs


Bertram Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with green and pastel striped suspenders. He wears various colorful collared shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His brown hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the west, but his parents moved at a very young age to the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Bertram Sheldon, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)10 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10000 cp.


Social Check DCs

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