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Advanced [show]


Anselm Acton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. He wears a Stetson hat to cover his moderate length auburn hair. His ears are large.

Personality: He dislikes all the random violence that takes place in the west. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the west. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and marry his brother to traveling adventurers

Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Anselm Acton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 5 (-3)15 (+2) 17 (+3)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common, Giant, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bertram Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. His black hair is kept up in a ponytail inside a Stetson hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.

History: Born in the south to a Barrister, Bertram learned a great deal about his mother's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a Barrister soon after.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Pacifist. Bonds: Immigrant, Enemies, Job, Family. Occupation: Barrister

Voice: Mousy voice

Attributes [hide]

Bertram Cholmondeley, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)9 (-1) 10 (+0)15 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 3 Smokesticks.


Social Check DCs


Justin Wedgwood, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is white, silky, and of moderate length. His violet eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He got into the Banker business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has worked as a Banker like his father before him.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Bonds: Rich, Attractive, Family, Job, Adventurer. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Justin Wedgwood, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)12 (+1) 16 (+3)17 (+3)
Skills Athletics +0, Nature +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bertram Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a green and tan handkerchief worn on his right side. He has a very tight haircut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Sellsword for hire.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a bowyer again

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Job, Criminal record, Religious. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Bertram Kendal, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)15 (+2) 9 (-1)16 (+3)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Kyle Branson, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a hunchback. He is bald on top and has large silver tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Actor, his father struggled to pay the bills. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 12 years.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Kyle Branson, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)17 (+3) 14 (+2)7 (-2)
Skills Nature +5, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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