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NPC Generator

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Advanced [show]


Frederick Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Spy. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and human compassion

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Rich, Job. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Frederick Hamilton, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)16 (+3) 11 (+0)9 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Giant
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Clerebold Garfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His brown hair is long and unkept. He has gleaming, smiling violet eyes.

Personality: This man loves music and to teach people music more than just about anything. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his music dream.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Religious, Mentor. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

Clerebold Garfield, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Bertram Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. His long white hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a font of random trivia from the lore and stories he has discovered

History: Bertram was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Slave, Job. Occupation: Bookbinder

Voice: Timid voice

Attributes [hide]

Bertram Carlisle, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)11 (+0) 15 (+2)17 (+3)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 26000 cp.


Social Check DCs


Solomon Livingstone, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a robe, a symbol of the four houses of cards around his neck, and a quarterstaff on his belt. His right hand appears badly burned and disfigured. He has a very tight haircut. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a brothel owner, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son.

Ideals: Fighting, Disciplined. Bonds: Mentor, Family. Occupation: Gardener

Voice: Farmer accent

Attributes [hide]

Solomon Livingstone, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)14 (+2) 11 (+0)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Hugh Hayes, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is frequently practicing swordplay.

History: Hugh was raised in a hard working conservative environment. When Hugh reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Military, Job. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Hugh Hayes, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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