Richard Stapleton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is long and brown with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a very good compulsive liar and kleptomaniac.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Richard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Richard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day; and to get a good night's sleep
Ideals: Athletic. Flaws: Insomniac, Cynical. Bonds: Criminal record, Military. Occupation: Layabout
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +4
Possessions: 400 gp.
Odo Northcott, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of ceremonial daggers on his belt, each one with a aquamarine on the hilt. He keeps his chestnut hair in a flapper bob. He has brown eyes and a black hat with a green feather.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can't help but pocket interesting objects he comes across
History: Odo was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and he loathes his own lifestyle
Ideals: Fighting, Joker. Flaws: Racist, Depressed. Bonds: Criminal record, Family. Occupation: Adventurer
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Halfling, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Trym Harlan, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear blue tank tops with brown pants. He wears his brown hair up. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.
History: He was born at the edge of vast desert. He was an apprentice working in his mother's forge. He's also a talented Detective, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and to be a detective again
Ideals: Philantrophist. Flaws: Addict. Bonds: Immigrant, Job, Nature. Occupation: Brewer
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 27000 sp. 1 Minor magic item.
Hunter Staurheim, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black vest and prefers brown and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is heavily combed to the right. He has brown eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised by priests from a young age. His mother was a soldier and died while he was still young. Hunter was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic. Bonds: Military, Religious, Mentor. Occupation: Jeweler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Infernal, Giant, Terran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 31000 sp. 3 Antitoxin.
Theodoric Morton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tan vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish white hair is in a traditional bowl cut. His eyes are gray and beady.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Theodoric studied abroad. His arcane abilities were realized during a raid on his village. Some 3 years later his spouse died after the birth of his son. Heartbroken, Theodoric never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
