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Advanced [show]


Anthony Royal, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears red trousers with brown and violet striped suspenders. He wears various colorful collared shirts. He wears his black hair up in a very large beehive style do. His blue eyes lackadaisically let the world flow into them.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Optimist. Bonds: Enemies, Poor, Adventurer. Occupation: Bellfounder

Voice: Posh accent

Attributes [hide]

Anthony Royal, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Old masterpiece painting (500 gp). Old masterpiece painting (500 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Buckler. 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


Ernest Hale, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his axe. He is tall, broad shouldered and powerfully built. His chestnut hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Fisher business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Fisher.

Motivation: Wants to open a new tavern; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist, Impeccable. Bonds: Job. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Ernest Hale, Male Human Fighter 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Nature +6, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Giant
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 700 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Carved bone or ivory statuette (10 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. With bright black hair and a scraggly beard. He has violet eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Poor, Slave, Adventurer, Criminal record. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

John Harrington, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)17 (+3) 17 (+3)10 (+0)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 13
Languages Common, Ignan, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 900 sp.


Social Check DCs


Clerebold Soames, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical, Athletic. Flaws: Insane, Antagonistic, Forgetful. Occupation: Masseuse

Voice: Old thin voice

Attributes [hide]

Clerebold Soames, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20000 sp. Fire opal pendant on a fine gold chain (1200 gp). A small bag of saffron. (40 gp).


Social Check DCs


Alexandre Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of death on his torso. He is physically well-built. His moppish silver hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. When Alexandre reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Shoemaker like his father before him.

Motivation: To be a Spy again; and he's looking for his big break

Ideals: Joker. Flaws: Insomniac. Bonds: Job, Adventurer, Military. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Alexandre Cooper, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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