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NPC Generator

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Advanced [show]


Henry Jacobs, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He sports a long chestnut beard, and similarly colored long hair. He has several tiny aquamarine earrings on each ear.

Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Henry Jacobs, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 16 (+3)16 (+3)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs


Thomas Milton, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting blue shirt and pants. He is muscular with a powerful set of arms. His brown hair is heavily combed to the right. He wears an eyepatch.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a forest tribe. He has had some formal singing training, and achieved minor success. He has drifted from career to career and currently works as a Mason.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Thomas Milton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)9 (-1) 11 (+0)14 (+2)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Azurite (10 gp). 1 Masterwork Common Melee.


Social Check DCs


Reynard Enfield, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Reynard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich eastern family. Reynard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Reynard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Rich, Criminal record. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Reynard Enfield, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)17 (+3) 16 (+3)14 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp. Rock crystal (30 gp). Malachite (8 gp). Chalcedony (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Bertram Hastings, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His skin is fair and his fingers are delicate and long. His hair is blonde and curly. He wears crescent spectacles with a black brim.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Bertram studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his poetry dream.

Motivation: Nothing but the best is good enough for him; and retire the richest man in the south

Ideals: Artistic, Gifted, Entrepeneur, Impeccable. Flaws: Shy. Bonds: Attractive. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Hastings, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)16 (+3) 9 (-1)10 (+0)
Skills Insight +1, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 22000 cp. Jasper (50 gp). Moss agate (10 gp). Aquamarine (800 gp). Eye agate (10 gp). 1 Minor magic item.


Social Check DCs


Trym Marleigh, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He carries with him a set of clubs on his belt, each one with a sapphire on the hilt. His auburn hair is cut short with large spiked bangs in the front. His violet eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Fighting, Optimist. Bonds: Attractive, Adventurer, Slave. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Trym Marleigh, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 4 (-3)17 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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