Dean Home, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy blonde hair. His brown eyes lackadaisically let the world flow into them.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Laborer and found it very stressful. He now owns his own business.
Motivation: Sabotage a competitor.
Flaws: Ugly, Antagonistic, Secretive. Bonds: Job. Occupation: Laborer
Voice: Russian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 3 (-4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Adam Watson, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a colorful flower in his golden hair. His brown eyes dart from person to person.
Personality: He is very quiet and rarely speaks above a whisper. He can't help but pocket interesting objects he comes across
History: Adam was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found.
Flaws: Shy. Bonds: Adventurer, Attractive, Criminal record, Family. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp. Bloodstone (60 gp). Red-brown spinel (150 gp).
Dustin Emsworth, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He wears tight fighting clothing, which leaves very little to the imagination. His hair is chestnut, silky, and of moderate length. He has several tiny topaz earrings on each ear.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Dustin was born with his father's beautiful face. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Cartwright
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Moonstone (60 gp). Amethyst (70 gp). Tiger eye turquoise (8 gp). Azurite (8 gp).
Roger Stansfield, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tan leather gloves, a tan jacket, and tight pants. His hair is black and curly. His fierce green eyes like to dwell on things.
Personality: He speaks before he thinks and is too direct. He is frequently practicing swordplay.
History: Born to a Mason, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up work as a Servant and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Impulsive. Bonds: Military, Poor. Occupation: Servant
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp.
Bertram Kendal, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions.
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Jeweler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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