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NPC Generator

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Advanced [show]


Norman Richie, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting violet shirt and pants. His hair, while still mostly golden, has prominent grey streaks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Addict, Terse. Bonds: In love, Military. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Norman Richie, Male Human Fighter 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Freshwater pearl (5 gp). 1 Minor magic item.


Social Check DCs


Adam Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With a patchy white beard and wild white hair. His violet unseeing eyes seem to look past you.

Personality: Adam speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He would rather hide behind his crafts than deal with other people.

History: His mother raised him in a mountain cabin. In his 13th year, his parents were killed by a illithids raid, leaving Adam alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his writing dream.

Motivation: He wants revenge against illithids.

Ideals: Impeccable, Artistic. Flaws: Disease, Shy. Bonds: Nature, Enemies. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Adam Roscoe, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


John Pickering, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his right hand. His white hair is cut short with large spiked bangs in the front. His eyes are amber and he is always smoking a pipe.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a mountains tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Flaws: PTSD. Bonds: Rich, In love, Criminal record, Nature. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

John Pickering, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 7 (-2)15 (+2) 12 (+1)14 (+2)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2300 sp. Black pearl (400 gp). Carnelian (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his silver hair up. His amber eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of western immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Baker. He now travels the world, in search of power and loot.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Logical. Bonds: Rich, Job, Has a crush, Adventurer, Immigrant. Occupation: Baker

Voice: Hollow voice

Attributes [hide]

Gerard Tewksbury, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Red spinel (100 gp). Citrine (30 gp). Moss agate (11 gp).


Social Check DCs


Manfred Gracey, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Blacksmith. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a rose on it. His golden hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. Manfred enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Manfred was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Shy, Hedonist. Bonds: Poor, Job, Adventurer. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Manfred Gracey, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 16 (+3)12 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp. Brown-green garnet (90 gp). Peridot (50 gp). Chrysoprase (50 gp).


Social Check DCs

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