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Advanced [show]


Clerebold Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Clerebold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Clerebold's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Athletic. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Clerebold Hamilton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 14 (+2)8 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Balimaar Holton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Farmer. His black hair is knotted and matted. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Flattery will make him almost putty in your hands.

History: Born in the south to a Farmer, Balimaar learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Selfish, Addict. Bonds: Job. Occupation: Farmer

Voice: Raspy

Attributes [hide]

Balimaar Holton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 11 (+0)16 (+3)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trey Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His white hair is greasy and uncared for. His fierce green eyes like to dwell on things.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. In his 12th year, his parents were killed by a illithids raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has comitted a past crime that haunts him to this day; and someone believes him a fraud

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Criminal record, Enemies. Occupation: Carter

Voice: Speaks with a cold

Attributes [hide]

Trey Charlton, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Simon Vance, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has styled his golden hair well, parting it to the right. His eyes are amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. When Simon reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern

Ideals: Impeccable, Entrepeneur. Bonds: Job, Military, Criminal record. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Simon Vance, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Large well-done wool tapestry (200 gp). A roughly beaten golden orb (100 gp).


Social Check DCs


Rolf Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. He has moderate length golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses divination through singing.

History: Rolf was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Money/treasure; and he has decided he is irredeemable

Ideals: Philantrophist, Gifted. Bonds: Rich, Family, Criminal record. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Rolf Barclay, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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