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NPC Generator

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Advanced [show]


Alex Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in brown turtlenecks beneath a black coat with white slacks. His red hair is unkempt and raggedy. This amber eyed westerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Alex Wheatley, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)16 (+3) 12 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Manfred Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is physically well-built. His head has been shaved. His eyes are green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture.

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Manfred Windsor, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)6 (-2) 16 (+3)18 (+4)
Skills Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Godfrey Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and brown eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a great chef.

History: His father raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting, Gifted. Bonds: Rich, Attractive, Nature. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Godfrey Hayhurst, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Anselm Ogden, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His moppish auburn hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Assassin profession.

History: He was born at the edge of vast island. He helped his father out around the business and became quite the natural. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Depressed. Bonds: Rich, Job, Nature. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

Anselm Ogden, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)13 (+1) 7 (-2)14 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Peter Davenport, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His hair is red and curly. His amber eyes are passionate and lively.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has dedicated himself to building a better kind of golem.

Motivation: He feels that his past leaves him morally obligated to help; and he wants to meet his childhood hero

Flaws: Racist, Fearful. Bonds: Military, Adventurer, Criminal record. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Peter Davenport, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Silver-plated steel longsword with jet jewel in hilt (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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