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NPC Generator

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Advanced [show]


Ralf Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His hair, while still mostly auburn, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is almost excessively polite to everyone, even when angry. He misses his home and complains about the freezing weather, even in summer.

History: Ralf was born in the south. At a young age he loved to build and create. His martial abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and he is compelled to act according to his religious beliefs

Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Poor, Attractive, Immigrant. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Ralf Ashley, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Solomon Dumph, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a white suit. His black hair is lengthy and is close to two feet long. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the west his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Criminal record, Family. Occupation: Spy

Voice: Low range voice

Attributes [hide]

Solomon Dumph, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Gomory Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has done his best to style his blonde hair to look like a famous performer. He has gray eyes and a grey hat with a black feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the north to a Priest, Gomory learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Impeccable. Bonds: Criminal record, Job, Military. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Gomory Pinkerton, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 9 (-1)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Ignan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 22000 cp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item.


Social Check DCs


Dustin Upton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in an above average manner. He wears a wide-brimmed hat to cover his moderate length white hair. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He feeds upon the attention of others.

History: He was born several months after his mother was called into army service. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Antagonistic, Mundane. Bonds: Attractive, Military, Family. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Dustin Upton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 3 Holy water. 1 Smokesticks.


Social Check DCs


Theobald Gresham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. His blonde hair is slicked back into a classic pompadour. His amber eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a small toy that he constantly fidgets with.

History: When he was but 5 years old his parents immigrated from the south. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Addict, Fearful. Bonds: Attractive, Adventurer, Immigrant. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Theobald Gresham, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)16 (+3) 16 (+3)7 (-2)
Skills Medicine +5, Religion +5
Senses Passive Perception 13
Languages Common, Infernal, Ignan, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1000 sp.


Social Check DCs

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