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NPC Generator

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Advanced [show]


Robert Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His silver hair is knotted and matted. His eyes are violet and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Blacksmith, who enjoyed hunting, Robert was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of gnolls; and he wants to meet his childhood hero

Flaws: Emotional, Shy. Bonds: Poor, Nature, Adventurer, Enemies. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Robert Copeland, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 9 (-1)13 (+1)
Skills Insight +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Gerald Charlton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is generally shirtless and showing off his tattooed chest. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Gerald embodies much of what other species detest in the Humans. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He married young, but lost his spouse to drow. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Logical. Flaws: Antagonistic, Depressed. Bonds: Enemies. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Gerald Charlton, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +1, Investigation +5
Senses Passive Perception 13
Languages Common, Ignan, Goblin, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +5

Possessions: 37000 sp. Solid gold idol (800 gp). Brass mug with jade inlays (100 gp). 1 Half-Plate.


Social Check DCs


William Cornish, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of magic around his neck, and a pickaxe on his belt, and is pretty ugly. He wears a top hat to cover his moderate length brown hair. His eyes are green and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. He dropped out of school before completing his studies. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Fighting, Joker, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Mason

Voice: Raspy

Attributes [hide]

William Cornish, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 600 gp.


Social Check DCs


Adelard Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man wears a white shirt with thin red vertical stripes and green pants, and sports empty pouches on his belt. His hair is golden and curly. His fierce green eyes like to dwell on things.

Personality: Adelard is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Spy.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Depressed, Shy, Fearful. Bonds: Rich, Job. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adelard Winthrop, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)12 (+1) 9 (-1)15 (+2)
Skills Acrobatics +0, Arcana +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Anselm Marlowe, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears baggy violet pantaloons and a red scarf, marred by chocolates. His black hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He now spends his time doing works of charity.

Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Slave, Criminal record. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Anselm Marlowe, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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