Trey Walcott, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly golden, has prominent grey streaks. His amber eyes are slightly larger than normal.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in a small plains village. He worked as a nervous Jeweler and found it very stressful. He inherited the family business which he has now maintained for 10 years.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Optimist. Bonds: Poor, Slave, Nature, Job. Occupation: Jeweler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Deep green spinel (50 gp). Star ruby (500 gp). Rose (50 gp).
Trym Clifton, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His hair, while still mostly white, has prominent grey streaks. He wears a mask on his face.
Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of northern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Ugly, Hedonist, Insane. Bonds: Rich, Immigrant. Occupation: Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 14000 cp.
Frederick Palomarez, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He prefers to wear blue pants and tee shirts. His white hair is drawn into a tight pony tail with a card scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.
History: Frederick was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is greedy; and to be a beggar again
Ideals: Optimist, Persistence. Bonds: Military, Job, Rich. Occupation: Apothecary
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Henry Tatum, Male Human [Permalink]
Personal [hide]
Description: Standing 6'5", this man is wearing a long, black, dusty cloak. His hair is golden and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is very quiet and rarely speaks above a whisper. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.
History: He was born in a small forest village. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom; and his spouse's relatives view him with great suspicion
Ideals: Pacifist. Flaws: Shy, Mundane. Bonds: Attractive, Nature, Family. Occupation: Locksmith
Voice: German accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork studded leather. 1 Banded mail.
Godfrey Harlow, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'5" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy auburn hair. His face is scarred and worn.
Personality: This man loves painting and to teach people painting more than just about anything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born at the edge of vast desert. Through the years after Godfrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Godfrey's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Ugly, Secretive, Antagonistic. Bonds: Nature, Family. Occupation: Crown-heir
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
