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Advanced [show]


Solomon Warwick, Male Human [Permalink]

Personal [hide]

Description: This southern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. He has styled his black hair well, parting it to the left. His green eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. During his travels, Solomon and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Solomon discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Solomon fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Solomon Warwick, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)10 (+0) 9 (-1)16 (+3)
Skills Investigation +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp.


Social Check DCs


Heward Tickle, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). He has wavy auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Heward's first love is himself. His second love is also himself. As long as the job gets done he does not care how it got done.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Professionalism. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Brewer

Voice: German accent

Attributes [hide]

Heward Tickle, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Arnold Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown coat over a violet low-cut shirt, and a broad hat upon his head. His hair is white and curly. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.

History: The child of a Performer, who enjoyed hunting, Arnold was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Attractive, Nature. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Arnold Hornsby, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Arcana +4, Deception +5
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Balimaar Browning, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his ceremonial dagger ready. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Beggar profession.

History: When he was but 5 years old his parents immigrated from the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Architect like his father before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

Balimaar Browning, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 4 (-3)9 (-1)
Skills Intimidation +1, Survival -1
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Wymar Thorpe, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he is wearing a long, blue, dusty cloak. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Spice Merchant profession.

History: He was raised in a plains tribe. A gifted student he started as a Spice Merchant, but he got bored and became a Masseuse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Nature, Enemies. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Wymar Thorpe, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 7 (-2)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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