Raymond Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a pastel suit, black shirt, and blue tie. His brown hair is kept up in a ponytail inside a deerstalker hat. His eyes are blue and catlike.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Artistic. Bonds: Attractive, Immigrant, Enemies, Job. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 12000 sp.
Randal Darby, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears many layers of old clothing at all times. He is bald on top and has large golden tufts of hair around his ears. He has gray eyes and a violet hat with a brown feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is skeptical of what others tell him and is slow to trust.
History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. He has drifted from career to career and currently works as a Sage.
Motivation: To end his boredom; and he is a bit of a kleptomaniac
Flaws: Ugly, Shy, Mundane. Bonds: Poor, Job, Criminal record. Occupation: Sage
Voice: Squeaky
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 1 Masterwork Thieves’ tools. 1 Masterwork manacles. 1 Hourglass.
Miles Wentworth, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy pastel suit. His hair is greying and his face has many wrinkles. His half smiles and blue eyes are beguiling and draw you in.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Brilliant and gifted he never wanted to apply himself. Being a Actor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable.
Ideals: Gifted. Flaws: Insane, Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Actor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 30 pp.
Shane Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is well dressed, but even with his fine clothing he looks run-down. Beneath his clothing is a huge mess of scar tissue. His hair is blonde, silky, and of moderate length. His amber unseeing eyes seem to look past you.
Personality: He loves telling others what to do and how they should feel about things. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Shane was born with his mother's beautiful face. His first spouse was a Scribe, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister
Ideals: Opinionated. Flaws: Disease. Bonds: Slave, Attractive, Family. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp. Pink pearl (150 gp). Aquamarine (200 gp).
Tim Presley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his silver hair up in a very large beehive style do. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.
Motivation: He has comitted a past crime that haunts him to this day; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur, Philantrophist, Gifted. Bonds: Immigrant, Military. Occupation: Healer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 14 (+2) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
Possessions: 100 gp. 1 Masterwork Thieves’ tools.
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