Trey Enfield, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He sports black clothing, slightly heavier than average wear. His white hair is cut short. His green eyes lackadaisically let the world flow into them.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.
History: He was born at the edge of vast plains. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants revenge against dire rats; and someone believes him a fraud
Flaws: Antagonistic. Bonds: Religious, Adventurer, Nature, Enemies. Occupation: Sailor
Voice: Italian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Hugh Radcliffe, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Human culture. He is an amazing painter.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: To pay off his debts; and he wants revenge against dire rats
Ideals: Gifted. Flaws: Racist. Bonds: Rich, Enemies, Debt. Occupation: Mason
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Sylvan, Elven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Brown-green garnet (80 gp). Red garnet (80 gp).
Trym Bentham, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. With a patchy silver beard and wild silver hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the south to a Dilettante, Trym learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He inherited the family business which he has now maintained for 15 years.
Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love
Ideals: Athletic, Artistic. Bonds: Attractive, In love, Job. Occupation: Dilettante
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp. Golden pearl (70 gp). Banded agate (4 gp). Sard (30 gp). Coral (70 gp).
Bertram Crawford, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft violet waves gently in the breeze. He has a hunchback. His white hair is smooth and relatively long. He has blue eyes.
Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy
Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Architect
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 41000 sp.
Theobald Budd, Male Human [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered monstrous two handed axe and tarnished spear as well. His blonde hair is lengthy and is close to two feet long. His amber eyes lackadaisically let the world flow into them.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He enjoys reading and quiet.
History: Theobald hails from a village terrorized by illithids. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against illithids; and revenge
Ideals: Fighting, Justice, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Hunter
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 2300 sp. 1 Chain shirt.
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