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NPC Generator

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Advanced [show]


Raymond Langston, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red deerstalker hat and red clothes. His white hair has been sun bleached extensively. He has hazel eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Mayor, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Optimist, Justice. Bonds: Poor, Adventurer, Has a crush. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Raymond Langston, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)16 (+3) 7 (-2)12 (+1)
Skills Insight +0, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Gnoll, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Thomas Shelly, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized green coat. His auburn hair is slicked back into a classic pompadour. His eyes are a pleasant violet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Cartwright, his father struggled to pay the bills. He was taken from his home at a very young age. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and regain custody of his son

Flaws: Depressed, Antagonistic. Bonds: Poor, Slave. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Thomas Shelly, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Hugh Langdon, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in green turtlenecks beneath a red coat with violet slacks. He has no hair. His green unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He receives visions of the future at random moments

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His necromantic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and revenge

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Hugh Langdon, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 13 (+1)14 (+2) 7 (-2)9 (-1)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Druidic
Attacks Melee +6 / 1d10+4, Ranged -1 / 1d10-3, Grapple +4

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Tim Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with white socks and a vest with buckled shoes. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a skull on it. His broad hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Gracey, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 15 (+2)6 (-2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Smoky quartz (70 gp). Smoky quartz (70 gp).


Social Check DCs


Geoffrey Mori, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy red pantaloons and a black scarf. He has a penchant for wearing a ring with an oversized topaz on his left hand. His long chestnut hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. He worked as a nervous Detective and found it very stressful. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Entrepeneur. Flaws: Forgetful. Bonds: Rich, Attractive, Job. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Geoffrey Mori, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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