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NPC Generator

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Advanced [show]


Hugh Huckabee, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy yellow pantaloons and a brown scarf. He has a long blonde beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Masseuse but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Stableman, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Rolls R's

Attributes [hide]

Hugh Huckabee, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 7 (-2)17 (+3) 6 (-2)13 (+1)
Skills Medicine +0, Religion +5
Senses Passive Perception 8
Languages Common, Undercommon, Abyssal, Giant
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Manfred Clinton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his golden hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: Manfred speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Artistic. Bonds: Rich, Attractive, Immigrant. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Manfred Clinton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)11 (+0) 17 (+3)15 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Hunter Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of crossbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is brown and curly. He has gleaming, smiling blue eyes.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has achieved small success as a Painter.

Motivation: To reunite with his absent father.

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Slave, Family. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Hunter Hamilton, Male Human Fighter 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)19 (+4) 15 (+2)6 (-2)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran, Goblin, Abyssal, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 10 pp. Freshwater pearl (10 gp).


Social Check DCs


Raymond Bentham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Spice Merchant does and is in decent physical shape. He wears his golden hair up in a very large beehive style do. His face is scarred and worn.

Personality: Raymond is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 6 years old his parents immigrated from the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world

Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Raymond Bentham, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 17 (+3)15 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Clerebold Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. He carries a battered crossbow and tarnished bastard sword as well. His hair is blonde and curly. His eyes are amber and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Gardener business at a young age. His necromantic abilities were realized during a raid on his village. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Baker again; and he is unsatisfied with his job

Ideals: Fighting, Logical, Gifted. Flaws: Selfish. Bonds: Job. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Clerebold Marleigh, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)14 (+2) 8 (-1)15 (+2)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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