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NPC Generator

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Advanced [show]


Lewis Compton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His brown hair is knotted and matted. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Justice, Logical. Flaws: Ugly, Mundane, Insane. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Lewis Compton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 16 (+3)16 (+3)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gomory Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He prefers to wear green clothing when he does not wear armor. His chestnut hair is matted, messy, and big. His amber eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Locksmith, his mother struggled to pay the bills. A freak accident while working with his Locksmith mother left him crippled. He was granted necromantic powers by his dying brother.

Motivation: He's in love; and he's attracted to the pc

Ideals: Justice, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Has a crush. Occupation: Shepherd

Voice: Sensual and smooth

Attributes [hide]

Gomory Wentworth, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)7 (-2) 12 (+1)12 (+1)
Skills Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. Pink pearl (160 gp). Sard (20 gp). Chrysoberyl (160 gp). 1 Smokesticks. 4 Tanglefoot bags. 1 Holy water.


Social Check DCs


John Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fancy tan suit. His hair is short and golden. He has green eyes and a tan hat with a yellow feather.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He is lazy, self-centered, vain, and jealous.

History: Born in the east his family was never financially stable. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has achieved small success as a Guard.

Motivation: Further expansion of business.

Flaws: Selfish. Bonds: Attractive, Poor, Job, Family. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

John Stansfield, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)18 (+4) 11 (+0)3 (-4)
Skills Athletics +5, Nature +7
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Dwarven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +7

Possessions: 300 gp. Jasper (40 gp). Alexandrite (300 gp). 1 Minor magic item.


Social Check DCs


Richard Bing, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear grey tank tops with red pants. With bright golden hair and a scraggly beard. His ears are large.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south his family was never financially stable. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Richard Bing, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp. Solid gold idol (800 gp). Carved bone or ivory statuette (100 gp).


Social Check DCs


Trym Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. He keeps his white hair in a flapper bob. He has a dull look in his violet eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Carter, who enjoyed hunting, Trym was taken on many hunting expeditions. His childhood dream was to be a Carter, but he was a colossal failure. He struck the Stylist job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Job. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Trym Clare, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 8 (-1)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 sp.


Social Check DCs

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