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NPC Generator

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Advanced [show]


Gerald Clive, Male Human [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with violet colored cloaks and clothing. He is muscular with a powerful set of arms. He has wavy auburn hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He exudes charisma. He is a tour de force of persuasion. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A powerful wizard made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Bonds: Attractive, Criminal record, Mentor, Adventurer. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Gerald Clive, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 12 (+1)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theodoric Milton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Seamstress does. His white hair has been sun bleached extensively. His eyes are likewise blue.

Personality: He is happy with his job as a Seamstress. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and to be a servant again

Flaws: Ugly. Bonds: Job, Religious, Nature, Immigrant. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Theodoric Milton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)13 (+1) 17 (+3)10 (+0)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5

Possessions: 600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Shelby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. His blonde hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a very good compulsive liar and kleptomaniac.

History: Geoffrey was raised in a hard working conservative environment. He worked as a nervous Actor and found it very stressful. He has since lost track of the people in his past.

Motivation: Sabotage a competitor; and he feels kind of lost in life

Flaws: Depressed. Bonds: Criminal record, Job, Family. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Geoffrey Shelby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Trym Dayton, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He usually wears his grey robe and has his glaive always slung over his shoulder. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to make almost anything out of random pieces of junk.

History: Born to a Sellsword, his mother struggled to pay the bills. A freak accident while working with his Sellsword mother left him crippled. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Poor. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Trym Dayton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Religion +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Henry Camden, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Passionate, Artistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Knight

Voice: Australian accent

Attributes [hide]

Henry Camden, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 2 Thunderstones. 2 Thunderstones. 3 Smokesticks.


Social Check DCs

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