Adelard Shirley, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, green shirt, and violet tie. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is silver, silky, and of moderate length. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Animals are drawn to him, and he is able to talk to them.
History: The child of a Barkeep, who enjoyed hunting, Adelard was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: Human compassion.
Ideals: Artistic, Gifted. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Sculptor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp.
Gerald Shelley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tan trousers with grey and green striped suspenders. He wears various colorful collared shirts. With bright silver hair and a scraggly beard. He wears an eyepatch.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Gerald has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Optimist. Flaws: Ugly, Impulsive, Disease, Insomniac. Occupation: Knight
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Heavy steel shield. 1 Half-Plate.
Gomory Carlyle, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. He wears his brown hair down. His blue eyes dart from person to person to random spaces in the air.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is harsh and unforgiving.
History: Born in the north his family was never financially stable. Through the years after Gomory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gomory's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Athletic, Impeccable. Flaws: Antagonistic. Bonds: Poor. Occupation: Bellfounder
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 400 gp. Moss agate (4 gp). White pearl (60 gp). 1 Banded mail. 1 Breastplate.
John Tinley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a pastel collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He wears a wide-brimmed hat to cover his moderate length blonde hair. His blue eyes lackadaisically let the world flow into them.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Family, Adventurer. Occupation: Locksmith
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 6 (-2) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0
Possessions: 2600 sp.
Kody Sydney, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt, and he perpetually has his pickaxe ready. He wears a small hat to cover his moderate length auburn hair. He tend to wears goggles to shield his eyes.
Personality: He is overprotective of those who hire his services. He is obsessed with his god.
History: He was born in a small island village. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Insane. Bonds: Guardian, Religious, Nature. Occupation: Apothecary
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 500 sp.
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