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Advanced [show]


Godfrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean blue cloak covering his clean studded leather. He wears a feathered hat to cover his moderate length chestnut hair. He has gleaming, smiling hazel eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in whip use. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Flaws: Mundane. Bonds: Poor, Enemies, Family. Occupation: Weaver

Voice: German accent

Attributes [hide]

Godfrey Winterbourne, Male Human Fighter 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)7 (-2) 14 (+2)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 100 gp. Jasper (70 gp). Jasper (70 gp). Smoky quartz (70 gp).


Social Check DCs


Bernard Tinley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a blue wide-brimmed hat and blue clothes. His hair is short and brown. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his brother's freedom.

Motivation: He uses money and sex appeal to get what he needs; and expand his business

Ideals: Gifted. Bonds: Attractive, Rich, Family, Job. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Bernard Tinley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Anthony Beitz, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears white cloth garments or leather armor. With bright blonde hair and a scraggly beard. He has gleaming, smiling violet eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and regain custody of his daughter

Flaws: Shy, Antagonistic, Ugly, Mundane. Bonds: Family. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Anthony Beitz, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)16 (+3) 8 (-1)6 (-2)
Skills Acrobatics +1, Insight +1
Senses Passive Perception 9
Languages Common, Celestial, Dwarven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 60 pp. Sard (80 gp). Deep blue spinel (1000 gp). 1 Minor magic item.


Social Check DCs


Gerald Adley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His black hair is cut short with large spiked bangs in the front. He has hazel eyes and a brown hat with a blue feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gerald took refuge in the ruined castle and found the beat up axe and armor he uses now. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Antagonistic, Insomniac, Insane. Bonds: Nature. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Gerald Adley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 10 (+0)18 (+4)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3200 sp. 3 Holy water. 1 Everburning torch. 4 Tanglefoot bags.


Social Check DCs


Alex Mitchell, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. His feathered hat is riddled with cuts and holes. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the east. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and human compassion

Ideals: Pacifist. Flaws: Ugly, Insane, Racist. Bonds: Rich. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Alex Mitchell, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 10 (+0)9 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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