Dean Tindall, Male Human [Permalink]
Personal [hide]
Description: He wears bulky green painted plate armor. He is bristling with hidden weapons, mostly greataxes and flails. He has a chestnut handlebar mustache and slicked back chestnut hair. His gray unseeing eyes seem to look past you.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dean grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dean. Recently he has begun working with bootleggers and crooks.
Motivation: He feels kind of lost in life; and he is compelled to act according to his religious beliefs
Ideals: Joker. Flaws: Disease, Depressed. Bonds: Criminal record, Religious. Occupation: Unemployed
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Dean Kirby, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his red boots flare out at the collars. He keeps his silver hair in a pixie cut. His fierce blue eyes like to dwell on things.
Personality: He is fixated on the number 75. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Navigator and found it very stressful. He has achieved small success as a Navigator.
Motivation: Expand his business.
Flaws: Insane, Antagonistic, Disease. Bonds: Mentor, Job. Occupation: Navigator
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 5 (-3) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1200 sp.
Cory Atterton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a red and tan handkerchief worn on his right side. He keeps his long golden hair kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: Confrontational and typically high on some drug or another. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Cory was born with his mother's beautiful face. In his 18th year, his parents were killed by a giants raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.
Motivation: Meet up once more with his childhood friend; and someone believes him a fraud
Flaws: Addict, Fearful. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Apothecary
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Deep blue spinel (800 gp). Moss agate (9 gp). Banded agate (9 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.
Jocelyn Lincoln, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a yellow suit, white shirt, and black tie. His golden hair is heavily combed to the right. His green eyes have a joyful gleam in them most of the time.
Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Stylist, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many gnolls want him driven away
Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Enemies. Occupation: Mortician
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Norman Digby, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Mortician does. His moppish red hair is in a traditional bowl cut. He has several tiny aquamarine earrings on each ear.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born at the edge of vast plains. A few years later when the west was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Mortician.
Motivation: Expand his business.
Ideals: Justice. Bonds: Job, Rich, Nature, Immigrant. Occupation: Mortician
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 800 sp.
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