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Advanced [show]


Nicholas Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. His tied-back hair is chestnut. His eyes are likewise brown. His teeth are white and perfect.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Navigator father left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Entrepeneur, Disciplined. Flaws: Addict, Disease. Bonds: Attractive. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Nicholas Cumberbatch, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 14 (+2)14 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered crossbow and tarnished bow as well. His brown hair is cut short. His hazel unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Religious. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Gilbert Bradshaw, Male Human Fighter 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)15 (+2) 17 (+3)5 (-3)
Skills Medicine +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 6000 sp. Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp).


Social Check DCs


Anthony Chatham, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. He has done his best to style his golden hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: This man loves dancing and to teach people dancing more than just about anything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Artistic, Logical. Bonds: Attractive, Rich, Slave, Family. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anthony Chatham, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)9 (-1) 11 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Golden yellow topaz (500 gp). Citrine (70 gp). Fiery yellow corundum (900 gp).


Social Check DCs


Trey Nibley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears very tight pants and wife beaters, though occasionally he sports a tan coat. His chestnut hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the east to a Butcher, Trey learned a great deal about his father's area of expertise. He has had some formal singing training, and achieved minor success. He has set out to sabotage the competition.

Motivation: He wants revenge against brigands; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Artistic. Flaws: Cynical. Bonds: Job, Enemies. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Trey Nibley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 16 (+3)9 (-1)
Skills Intimidation +1, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Kyle Wellington, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he loathes his own lifestyle

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kyle Wellington, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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