Theodoric Beverly, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his sai. His hair, while still mostly red, has prominent grey streaks. His face is scarred and worn.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Sold as a small child to a slaver, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent mother; and an old rival family wants him found
Flaws: Ugly, Shy. Bonds: Family, Mentor. Occupation: Performer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Justin Blankley, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears tight fighting clothing, which leaves very little to the imagination. His left hand appears badly burned and disfigured. He has no hair. He wears round tiny glasses practically rammed into his face.
Personality: He snorts whenever he laughs or is feeling confident. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of a Priest, who enjoyed hunting, Justin was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.
Motivation: Wants to raise his children well.
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Nature. Occupation: Knight
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Gnoll, Druidic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 24000 sp.
Miles Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts, and carries warhammers. His chestnut hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments
History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted martial powers by his dying brother.
Motivation: Retire the richest man in the north.
Ideals: Fighting, Persistence, Gifted, Entrepeneur. Bonds: Mentor. Occupation: Stylist
Voice: German accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2400 sp.
Miles Ashton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in brown turtlenecks beneath a pastel coat with blue slacks. His chestnut hair and beard is wavy and long. His amber unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A deep hatred of goblins; and many goblins want him driven away
Flaws: Disease. Bonds: Enemies, Attractive, Poor, Adventurer. Occupation: Armorer
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Kyle Carlton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears baggy brown pantaloons and a blue scarf. His red hair is singed and shortened. His eyes are blue and catlike.
Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a Shipwright, his father struggled to pay the bills. When Kyle reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.
Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army
Ideals: Professionalism. Flaws: Ugly. Bonds: Religious, Poor, Military. Occupation: Masseuse
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
