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NPC Generator

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Advanced [show]


Thomas Marley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. His auburn hair is braided into rings. He has several tiny amber earrings on each ear.

Personality: He has always had a great fascination with Human culture. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast plains. In his 10th year, his parents were killed by a illithids raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is greedy

Flaws: Racist, Lazy. Bonds: Rich, Nature, Enemies. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Thomas Marley, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Brass mug with jade inlays (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Everard Burton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His auburn hair is braided into rings. This amber eyed easterner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: In love, Religious. Occupation: Beggar

Voice: Farmer accent

Attributes [hide]

Everard Burton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)7 (-2) 16 (+3)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gomory Mori, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long white beard with little hanging trinkets. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a logical person and will generally grow upset if things defy logic and science.

History: Gomory was born in the south. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Logical, Persistence. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

Gomory Mori, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aldous Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. He wears a deerstalker hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying sister.

Motivation: He's repulsed by the PC; and a deep hatred of illithids

Ideals: Optimist, Gifted. Bonds: Attractive, Poor. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Aldous Hampton, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 13 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Sapphire pendant on gold chain (500 gp). Carved bone or ivory statuette (10 gp). Gold and topaz bottle stopper cork (500 gp). 1 Minor magic item.


Social Check DCs


Roger Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a green suit. His long red hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Insomniac, Fearful. Bonds: Job, Nature. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Roger Walcott, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills History +3, Stealth +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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