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Advanced [show]


Don Shelly, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear tan clothing when he does not wear armor. He sports a long black beard, and similarly colored long hair. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions; and he feels threatened by others

Ideals: Athletic, Justice, Logical. Flaws: Fearful. Bonds: Mentor, Religious. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Don Shelly, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)18 (+4) 15 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Orc, Auran, Druidic
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Charles Dryden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears a sleeveless long coat of deep pastel leather and dull violet iron scale mail. He has styled his auburn hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: Charles hails from a village terrorized by drow. His mother was a soldier and died while he was still young. Charles was left his mother's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud

Ideals: Joker. Bonds: Attractive, Adventurer, Enemies, Military. Occupation: Cook

Voice: Cold and demanding tone

Attributes [hide]

Charles Dryden, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Trym Graeme, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a black vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is blonde and very short. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Guard, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and he seems to be bored by most things

Flaws: Ugly, Mundane. Bonds: Job, Family, Poor. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Trym Graeme, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Anselm Peyton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Barber. His silver hair is smooth and relatively long. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, Rich, Family. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Peyton, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Theobald Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. He has shaved his head bald. His eyes are gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Theobald studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Secretive, Antagonistic, Fearful. Bonds: Slave. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Theobald Fidget, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)13 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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