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NPC Generator

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Advanced [show]


Trym Stansfield, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly morningstars and longbows. He has done his best to style his red hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Trym studied abroad. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Hedonist, Secretive. Bonds: Criminal record, Attractive. Occupation: Unemployed

Voice: French accent

Attributes [hide]

Trym Stansfield, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)15 (+2) 9 (-1)8 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Infernal, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Diggory Beverly, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy chestnut beard and wild chestnut hair. His eyes are a pleasant gray.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Diggory hails from a village terrorized by orcs. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He then took over the family business and is one of the better Priest for hire.

Motivation: Someone believes him a fraud; and he is greedy

Bonds: Rich, Attractive, Religious, Enemies, Job. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Diggory Beverly, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)9 (-1) 15 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Gerard Westbrook, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a silver handlebar mustache and slicked back silver hair. His fierce gray eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Shipwright

Voice: Draws out vowels

Attributes [hide]

Gerard Westbrook, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Athletics +1, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp. Red-brown spinel (70 gp). Jet (70 gp).


Social Check DCs


Kody Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is cut short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Kody was born in the north. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Persistence. Bonds: Job, Attractive, Adventurer, Has a crush. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Kody Ramsey, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 6 (-2)14 (+2)
Skills Investigation +5, Perception +0
Senses Passive Perception 10
Languages Common, Terran, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Kelsey, Male Human [Permalink]

Personal [hide]

Description: This southern man is dressed in a clean black cloak covering his clean studded leather. His clothes are grease stained in places. His hair is black and curly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Gunter studied abroad. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying brother.

Motivation: To reunite with his old friends; and seeks redemption

Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Kelsey, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)6 (-2) 15 (+2)8 (-1)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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