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NPC Generator

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Advanced [show]


Balimaar Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an entirely tan suit with pastel socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is an amazing painter.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is content; and he is greedy

Ideals: Athletic, Joker, Gifted. Flaws: Mundane. Bonds: Rich. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Balimaar Gladstone, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)12 (+1) 14 (+2)7 (-2)
Skills Deception +0, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Trym Cromwell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. His moppish chestnut hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Adventurer, Rich. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Trym Cromwell, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)11 (+0) 16 (+3)17 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


John Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Sage does. He wears his chestnut hair up. His face is scarred and worn.

Personality: This man loves music and to teach people music more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the north to a Sage, John learned a great deal about his mother's area of expertise. His childhood dream was to be a Painter, but he was a colossal failure. He then took over the family business and is one of the better Sage for hire.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Job, Religious. Occupation: Sage

Voice: American accent

Attributes [hide]

John Eastaughffe, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common, Gnoll, Infernal, Sylvan
Attacks Melee -2 / 1d8-4, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Arnold Addington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Banker does. He sports a long brown beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Banker. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. His martial abilities were realized during a raid on his village. Since then, he has sought to make the best of life.

Motivation: He has a crush on the local Roofer; and he is unsatisfied with his job

Ideals: Gifted, Optimist. Bonds: Job, Rich, Has a crush. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arnold Addington, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gilbert Berkeley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. His hair is auburn and very short. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Gardener for hire.

Motivation: He would like to get married and retire; and he's in love

Flaws: Cynical, Impulsive. Bonds: Military, Job, Has a crush. Occupation: Gardener

Voice: German accent

Attributes [hide]

Gilbert Berkeley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 8 (-1)14 (+2)
Skills Arcana +5, Stealth +2
Senses Passive Perception 9
Languages Common, Terran, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 pp.


Social Check DCs

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