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NPC Generator

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Advanced [show]


Don Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is well dressed, but even with his fine clothing he looks run-down, marred by teas. With a patchy red beard and wild red hair. He has blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Blacksmith in town.

History: He was born several months after his father was called into army service. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Job, Military. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Don Winterbourne, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)15 (+2) 14 (+2)17 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Trym Walpole, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments

History: The child of northern immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Disciplined, Gifted. Flaws: Greedy. Bonds: Immigrant, Adventurer. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Trym Walpole, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 30 pp. Banded agate (10 gp). Red garnet (80 gp). Amber (80 gp).


Social Check DCs


Solomon Darby, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. His hair, while still mostly silver, has prominent grey streaks. His eyes are green and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Further he is a bit of a stoner and is frequently out of it.

History: His father raised him in a mountain cabin. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and to be a shepherd again

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Solomon Darby, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Robert Bradley, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man is generally shirtless and showing off his tattooed chest. He has a very tight haircut. His eyes are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast forest. His mother took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Human people; and wants his loneliness to end

Ideals: Athletic, Joker, Persistence. Flaws: Antagonistic, Racist. Bonds: Nature. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Robert Bradley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)10 (+0) 11 (+0)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gunter Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy black beard and wild black hair. His hazel unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Gunter will drive conversation. He believes the world needs to unite to get rid of giants once and for all.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Retire the richest man in the north; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert, Entrepeneur. Flaws: Disease. Bonds: Immigrant, Enemies, Adventurer. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Gunter Thackeray, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4 Alchemist’s fire.


Social Check DCs

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