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NPC Generator

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Trym England, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a green and grey robe with the hood down. He is muscular with a powerful set of arms. He has golden hair. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Rich, Slave. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Trym England, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)11 (+0) 16 (+3)14 (+2)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Hubert Home, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a pastel cloak and cross-gartered yellow stockings. His black hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are brown.

Personality: Hubert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is afraid of women and trembles around them

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Hubert Home, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Charles Beitz, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a brown collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His skin is also unnaturally pale. His auburn hair is drawn into a tight pony tail with a skull scrunchie. He has a tattooed face.

Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.

History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Adventurer, Nature, Rich. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Charles Beitz, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)18 (+4) 17 (+3)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc, Ignan, Auran, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 70 pp.


Social Check DCs


Anselm Barney, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a black vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and chestnut. His blue eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Adventurer, Religious. Occupation: Unemployed

Voice: Spits and sputters

Attributes [hide]

Anselm Barney, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 9 (-1)5 (-3) 8 (-1)13 (+1)
Skills Nature -1, Religion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 200 gp. 1 Hourglass.


Social Check DCs


Miles Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a brown low-cut shirt, and a small hat upon his head, and carries hammers. His white hair is thinning but still full. He is baby faced.

Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: From birth he was tutored by a cruel and relentless mentor. When Miles reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Disease. Bonds: Religious, Mentor, Military. Occupation: Barber

Voice: Indian accent

Attributes [hide]

Miles Kent, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Aquamarine (600 gp). Citrine (70 gp).


Social Check DCs

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