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Advanced [show]


Anselm Spalding, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His golden hair is slicked back into a classic pompadour. His skin is flawless and his gray eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Anselm was born in the west. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Ruler

Voice: Uses sign language

Attributes [hide]

Anselm Spalding, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)9 (-1) 12 (+1)15 (+2)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Drogo Barlow, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his ceremonial dagger ready. His hair is white, silky, and of moderate length. His gray eyes dart from person to person.

Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Fighting, Artistic. Bonds: Attractive, Job, Religious. Occupation: Ruler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Barlow, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 10 (+0)10 (+0)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 10
Languages Common, Giant, Auran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp. Jet (130 gp). Pink pearl (130 gp). Deep green spinel (130 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Gunter Yorke, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gunter was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gunter. He then took over the family business and is one of the better Marshal for hire.

Motivation: Seeks redemption; and meet up once more with his childhood friend

Bonds: Attractive, Has a crush, Adventurer, Job, Criminal record. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Gunter Yorke, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)12 (+1) 12 (+1)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 500 sp.


Social Check DCs


Raymond Landon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish auburn hair is in a traditional bowl cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Human conditions. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Flaws: Racist. Bonds: Attractive, Enemies, Military. Occupation: Scribe

Voice: Rolls R's

Attributes [hide]

Raymond Landon, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)13 (+1) 12 (+1)15 (+2)
Skills Athletics +2, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Miles Charlton, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man is wearing a tight black one piece outfit complete with pants, hood, and a cape. He wears his blonde hair up. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He misses his home and complains about the freezing weather, even in summer.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Athletic, Optimist, Logical. Flaws: Insane. Bonds: Immigrant. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Miles Charlton, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 16000 cp.


Social Check DCs

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