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NPC Generator

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Advanced [show]


Hugh Altham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports red clothing, slightly heavier than average wear. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Hugh Altham, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)11 (+0) 12 (+1)6 (-2)
Skills Performance +0, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp. Rhodochrosite (4 gp). White pearl (70 gp). Moss agate (4 gp). 1 Minor magic item.


Social Check DCs


Trym Clayden, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a yellow vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has blonde hair. His eyes are gray.

Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a white middle class family as the only child. In his 14th year, his parents were killed by a gnolls raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg

Flaws: Ugly, Mundane. Bonds: Job, Rich, Enemies. Occupation: Unemployed

Voice: Ums and uhs a lot

Attributes [hide]

Trym Clayden, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Sapphire pendant on gold chain (800 gp). Sapphire pendant on gold chain (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugh Dayton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears many layers of old clothing at all times. His chestnut hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Human culture. He has a small toy that he constantly fidgets with.

History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: Human compassion; and he wants nothing more than to rejoin the army

Flaws: Ugly, Racist, Addict. Bonds: Poor, Military. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Hugh Dayton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 15 (+2)10 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cory Graeme, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries morningstars. His long chestnut hair is drawn into a two foot long braid. He has gray eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Athletic, Impeccable, Gifted. Bonds: Attractive. Occupation: Stylist

Voice: Soothing and warm

Attributes [hide]

Cory Graeme, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Thomas Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears baggy tan pantaloons and a white scarf. His white hair is cut short with large spiked bangs in the front. His eyes are amber and beady.

Personality: Thomas wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Sailor

Voice: German accent

Attributes [hide]

Thomas Hallewell, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 5 (-3)6 (-2)
Skills Stealth +3
Senses Passive Perception 7
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp. Embroidered silk and velvet mantle with numerous moonstones (900 gp).


Social Check DCs

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