Gerard Burton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He sports a long red beard, and similarly colored long hair. His eyes are violet.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in a small village he learned the ways of the warrior from his mother. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting, Gifted. Flaws: Disease. Bonds: Debt. Occupation: Shoemaker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
Possessions: 2000 sp. Smoky quartz (40 gp). Rhodochrosite (6 gp). Malachite (6 gp). Jet (80 gp).
Trey Hackney, Male Human [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Trey was born in the south. At a young age he loved to build and create. A freak accident while working with his Adventurer father left him crippled. Since then, he has sought to make the best of life.
Motivation: He has passion for adventuring and risk.
Ideals: Optimist, Persistence. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Gardener
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Wymar Winchester, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. He keeps his chestnut hair in a flapper bob. He has gleaming, smiling amber eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. By chance he met his brother recently and the two have been together since.
Motivation: To settle down with his crush; and wants his loneliness to end
Flaws: Shy. Bonds: Attractive, Nature, Family, Has a crush. Occupation: Soapmaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 20 pp.
Reynard Stanton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears tight fitting clothing which further accentuates his frame. He wears a feathered hat to cover his moderate length golden hair. His eyes are a pleasant amber.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He doesn't get along with people that don't share his tastes; and he wants to get laid
Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Attractive, Has a crush, Nature. Occupation: Ruler
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Henry Camden, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy green suit. His hair is short and brown. His blue eyes are passionate and lively.
Personality: He loves telling others what to do and how they should feel about things. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He got into the Sculptor business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: Expand his business; and balancing his hectic life and new sculptor responsibilities is difficult
Ideals: Opinionated, Optimist. Bonds: Attractive, Job. Occupation: Sculptor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 100 gp. Alexandrite (800 gp). Lapis lazuli (13 gp). 1 Simple lock. 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!