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NPC Generator

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Advanced [show]


Adelard Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear grey pants and tee shirts. He has a very tight haircut. He has amber eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Carpenter, his father struggled to pay the bills. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: He seems to be bored by most things; and sabotage a competitor

Flaws: Impulsive, Mundane. Bonds: Guardian, Poor, Job. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Adelard Wesley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)11 (+0) 9 (-1)16 (+3)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Odo Harrington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His chestnut hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is afraid of women and trembles around them

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Ploughman, but he was a colossal failure. He now owns his own business.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and wants to open a new tavern

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Odo Harrington, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 9 (-1)11 (+0) 17 (+3)16 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerald Kimberly, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses like a well dressed Mortician does, and a wedding ring on his left hand. His long auburn hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He struck the Mortician job and began his own company from there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Insane. Bonds: Job, In love, Criminal record, Enemies. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Kimberly, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1500 sp. 1 Simple lock.


Social Check DCs


Reynard Leighton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. His right hand appears badly burned and disfigured. His red hair is heavily combed to the right. His eyes are likewise green.

Personality: Aggressive, abrasive, and angry, Reynard embodies much of what other species detest in the Humans. He enjoys reading and quiet.

History: He was raised in a forest tribe. He dropped out of school before completing his studies. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Nature. Occupation: Barber

Voice: Scandinavian accent

Attributes [hide]

Reynard Leighton, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)7 (-2) 13 (+1)9 (-1)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gunter Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He wears his silver hair down. He has several tiny sapphire earrings on each ear.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a wizard, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Sage and found it very stressful. He inherited the family business which he has now maintained for 3 years.

Motivation: To be a Cook again; and wants to open a new tavern

Ideals: Justice. Flaws: Emotional. Bonds: Rich, Mentor, Job. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Gunter Lancaster, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1900 sp. Golden pearl (90 gp).


Social Check DCs

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