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NPC Generator

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Advanced [show]


Kody Tenley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears silk and lounges about seductively. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: When he was but 6 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Flaws: Antagonistic. Bonds: Attractive, Poor, Criminal record, Immigrant. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Kody Tenley, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)13 (+1) 15 (+2)7 (-2)
Skills Perception +4, Stealth +6
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 800 sp. Hematite (12 gp).


Social Check DCs


Gerald Weston, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears an entirely black suit with brown socks and a vest with buckled shoes. His right hand appears badly burned and disfigured. His moppish blonde hair is in a traditional bowl cut. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Further he is a bit of a stoner and is frequently out of it.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Addict. Bonds: Attractive, Immigrant. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Gerald Weston, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)13 (+1) 8 (-1)17 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Blue sapphire (400 gp). Amethyst (70 gp). 1 Half-Plate.


Social Check DCs


Hunter Brixton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a glaive. His hair is brown and very short. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Baker.

Motivation: He wants to get laid; and wants his loneliness to end

Flaws: Terse. Bonds: Adventurer, Slave, Job, Has a crush. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Hunter Brixton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


John Barton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long black hair is drawn into a two foot long braid. His eyes are gray and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Religious, Enemies. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

John Barton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)14 (+2) 13 (+1)11 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Norman Morton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely yellow suit with tan socks and a vest with buckled shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a Stetson hat to cover his moderate length blonde hair. This amber eyed easterner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has never given up on his music dream.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Gifted, Artistic. Flaws: Antagonistic, Impulsive. Bonds: Family. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Norman Morton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)9 (-1) 8 (-1)13 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). 1 Half-Plate. 1 Chain shirt. 1 Breastplate.


Social Check DCs

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