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Advanced [show]


Peter Cooper, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is smooth and relatively long. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted, Extrovert. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Peter Cooper, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)9 (-1) 13 (+1)15 (+2)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: Violet garnet (600 gp). Golden yellow topaz (600 gp). Obsidian (5 gp). 1 Masterwork Heavy wooden shield. 1 Chain shirt.


Social Check DCs


Anselm Harlow, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears pastel leather gloves, a pastel jacket, and tight pants. He is an epitome of beauty. His hair is blonde and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He dislikes all the random violence that takes place in the west. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised in a desert tribe. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he feels that his past leaves him morally obligated to help

Ideals: Pacifist. Bonds: Attractive, Adventurer, Nature, Criminal record. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Harlow, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Obsidian (12 gp). Red spinel (50 gp).


Social Check DCs


Dean Rutherford, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He prefers to wear black pants and tee shirts. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Dean grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is wracked by social anxiety; and to reunite with his old friends

Ideals: Justice, Philantrophist. Flaws: Fearful. Bonds: Adventurer, In love. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Dean Rutherford, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Athletics +4, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Wymar Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of greataxes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His white hair is knotted and matted. His brown eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.

History: Born in the north to a Mercenary, Wymar learned a great deal about his father's area of expertise. His childhood dream was to be a Mason, but he was a colossal failure. He now owns his own business.

Motivation: Expand his business; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Fighting, Pacifist. Flaws: Ugly, Greedy. Bonds: Job. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Wymar Gyula, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Athletics +4, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1800 sp. Red garnet (140 gp). Violet garnet (300 gp).


Social Check DCs


Don Alston, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His long auburn hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Don was born in the south. At a young age he loved to build and create. His childhood dream was to be a Cartwright, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Optimist, Opinionated, Persistence. Bonds: Attractive, Job. Occupation: Ruler

Voice: Gruff and masculine

Attributes [hide]

Don Alston, Male Human Fighter 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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