Peter Moreno, Male Human [Permalink]
Personal [hide]
Description: An older man who is typically in his Locksmith uniform, he is not a threatening figure. His long blonde hair is drawn into a two foot long braid. He has green eyes and a brown hat with a pastel feather.
Personality: He is business-like. He takes instructions and follows them to the letter. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Peter was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He now owns his own business.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Professionalism, Optimist. Flaws: Disease. Bonds: Job, In love. Occupation: Locksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. Rhodochrosite (15 gp). 1 Average lock. 1 Superior lock. 1 Disguise kit.
Hubert Easton, Male Human [Permalink]
Personal [hide]
Description: This western man very much looks the part of a Sailor. His clothes are grease stained in places. His hair is white and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Sculptor profession.
History: Born in the west to a Sailor, Hubert learned a great deal about his father's area of expertise. Hubert was born on a far western mountains where he grew up under the tutelage of his father, an expert Sailor. After a long history of fighting, Hubert and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Flaws: Addict, Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Sailor
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. 1 Good lock. 1 Hourglass.
Reynard Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a robe, a symbol of strength around his neck, and a sai on his belt. He keeps his chestnut hair in a flapper bob. His eyes are hazel.
Personality: Reynard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is afraid of men and trembles around them
History: Reynard was raised in a hard working conservative environment. He worked as a nervous Body Guard and found it very stressful. He has worked as a Body Guard like his mother before him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Body Guard
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2900 sp. Golden pearl (50 gp). Golden yellow topaz (200 gp). Carnelian (60 gp). 1 Half-Plate. 1 Banded mail. 1 Breastplate.
Gerald Kelsey, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born several months after his mother was called into army service. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found.
Ideals: Joker. Bonds: Attractive, Immigrant, Family, Military. Occupation: Locksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Golden yellow topaz (1100 gp).
Ernest Brixton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. He wears his silver hair up in a very large beehive style do. He has hazel eyes and a grey hat with a tan feather.
Personality: A deeply religious man he believes everything happens for a reason. He enjoys reading and quiet.
History: A powerful brothel owner made him what he is. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's looking for his big break; and he is currently in port desperately looking for someone to get him out
Ideals: Logical. Bonds: Religious, Mentor, Slave, Adventurer. Occupation: Butcher
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 14000 sp. Bloodstone (50 gp). 1 Minor magic item.
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