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Advanced [show]


Kody Ogden, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his rapier. Beneath his clothing is a huge mess of scar tissue. His silver hair is heavily combed to the left. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Terse. Bonds: Slave, Adventurer. Occupation: Soapmaker

Voice: Indian accent

Attributes [hide]

Kody Ogden, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)8 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Odo Rylan, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. His long brown hair is drawn into a two foot long braid. His eyes are likewise hazel.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. Odo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Odo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He inherited the family business which he has now maintained for 7 years.

Motivation: He'd like to take his coworkers down a peg; and he possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Poor, Job, Adventurer, Immigrant, Criminal record. Occupation: Healer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Rylan, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp. Onyx (60 gp).


Social Check DCs


Clerebold Weld, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He carries with him a set of quarterstaffs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His top hat is riddled with cuts and holes. His violet eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Ugly, Selfish, Impulsive. Bonds: Family. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Clerebold Weld, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 6 (-2)12 (+1) 14 (+2)15 (+2)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 26000 cp.


Social Check DCs


Odo Budd, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His auburn hair and beard is wavy and long. His eyes are amber and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: He was raised in a forest tribe. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.

Motivation: Expand his business; and retire the richest man in the north

Ideals: Entrepeneur, Philantrophist. Bonds: Job, Nature, Adventurer. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Odo Budd, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)16 (+3) 10 (+0)10 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Thomas Vance, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he has the majority of his body covered in plate. His tied-back hair is golden. His eyes are hazel and beady.

Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Flaws: Ugly, Depressed, Antagonistic. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Thomas Vance, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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