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Advanced [show]


Simon Northcott, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case, and a wedding ring on his left hand. He has shaved his head bald. He has gray eyes and a violet hat with a green feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Simon was born in the south. At a young age he loved to build and create. Through the years after Simon was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Simon's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy; and wishes to resurrect an old love

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: In love, Mentor. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Simon Northcott, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 15 (+2)8 (-1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Godfrey Thorpe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man sports white clothing, slightly heavier than average wear. His hair is red and very short. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Human culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of eastern immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Racist, PTSD. Bonds: Slave, Immigrant, Adventurer. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Godfrey Thorpe, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)12 (+1) 10 (+0)8 (-1)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Shane Tyndall, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. His long chestnut hair is drawn into a two foot long braid. His skin is flawless and his blue eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and to prove his worth to the world

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Immigrant, Poor. Occupation: Weaver

Voice: High pitched, excited

Attributes [hide]

Shane Tyndall, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ralf Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He keeps his red hair in a flapper bob. His half smiles and gray eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his mother was called into army service. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Flaws: Terse. Bonds: Attractive, Rich, Military, Immigrant. Occupation: Servant

Voice: Italian accent

Attributes [hide]

Ralf Vance, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Athletics +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Aldous Willoughby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Glassblower. His tied-back hair is silver. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the north to a Glassblower, Aldous learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Flaws: Insomniac. Bonds: Job, Religious, In love. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Willoughby, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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