Solomon Read, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a large green jacket, and is pretty ugly. His brown hair is still thick. This green eyed easterner is not easily forgotten.
Personality: He has always had a great fascination with Human culture. He uses divination through singing.
History: Born in the east to a Miner, Solomon learned a great deal about his father's area of expertise. After coming to the age of reason, Solomon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.
Motivation: Further expansion of business; and wants to raise his children well
Ideals: Gifted. Flaws: Ugly, Racist, Insomniac. Bonds: Job, Family. Occupation: Miner
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 400 gp. Cloth of gold vestments (180 gp). Solid gold idol (600 gp). Cloth of gold vestments (180 gp).
Kody Staurheim, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. He is physically well-built. He has done his best to style his golden hair to look like a famous performer. He is baby faced.
Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Kody took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Doctor soon after.
Motivation: Wants a kiss; and wants his loneliness to end
Ideals: Gifted. Flaws: Insane. Bonds: Military, Job, Has a crush. Occupation: Doctor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 1 Breastplate.
Adam Thackeray, Male Human [Permalink]
Personal [hide]
Description: This western man sports green clothing, slightly heavier than average wear. His clothes are grease stained in places. His blonde hair is long and unkept. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He works hard and plays hard.
History: The child of western immigrants he idolized his mother. Through the years after Adam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Adam's mother didn't care for him much, and the feeling was mutual. He left for the west, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Immigrant. Occupation: Blacksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 6 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Patrick Kent, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. His black hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady green eyes.
Personality: He acts crazy and hedonistic. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Patrick lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.
Motivation: Wants to raise his children well.
Flaws: Ugly, Hedonist, Antagonistic. Bonds: Family. Occupation: Dilettante
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: Just what you see.
Chad Charlton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He has a large blue mantle and cape that has been intricately interwoven into his pastel robe, marred by teas. His silver hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and wants his loneliness to end
Ideals: Passionate. Flaws: Ugly. Bonds: Has a crush, Adventurer, Mentor. Occupation: Jeweler
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Amethyst (120 gp). Aquamarine (400 gp). Aquamarine (400 gp). Aquamarine (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
