Odo Windsor, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a green suit. He has a long blonde beard with little hanging trinkets. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.
History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Human conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Joker, Gifted. Flaws: Racist. Bonds: Rich. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Sylvan, Draconic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2500 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Kyle Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man wears a tight fitting pastel shirt and pants. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and beady.
Personality: Calm and collected, he is a well trained Guard. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He got into the Guard business at a young age. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Guard for hire.
Motivation: Many giants want him driven away; and wants to raise his children well
Flaws: Ugly. Bonds: Rich, Job, Enemies, Family. Occupation: Guard
Voice: Slurs words
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 80 pp.
Clerebold Bradly, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is dressed in a clean black cloak covering his clean studded leather, marred by sweets. His hair is short and black. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. After a long history of fighting, Clerebold and his spouse have recently divorced.
Motivation: Further expansion of business; and human compassion
Flaws: Ugly, Antagonistic, Racist. Bonds: Criminal record, Job. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Roger Berkeley, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Dilettante does. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His thin eyebrows rest above his beady brown eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He receives visions of the future at random moments
History: A powerful slaver made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Sailor, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Job, Mentor. Occupation: Dilettante
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Dustin Whitby, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean grey cloak covering his clean studded leather. His brown hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Professionalism. Flaws: Fearful, Disease. Bonds: Attractive, Immigrant. Occupation: Banker
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Everburning torch. 4 Alchemist’s fire.
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