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NPC Generator

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Advanced [show]


Gunter Morley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is black and very short. His half smiles and blue eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Gunter will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful necromancer made him what he is. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is greedy

Ideals: Extrovert. Bonds: Attractive, Rich, Mentor. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Gunter Morley, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


John Coombs, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. His hair is always cut to a buzz. His eyes are likewise brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has all his life been fascinated with painting.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He has had some formal painting training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by goblins. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

John Coombs, Male Human Fighter 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 500 gp.


Social Check DCs


Peter Colby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. He is bald on top and has large auburn tufts of hair around his ears. His eyes are gray and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He also is a firm believer in the manly ideal.

History: Peter hails from a village terrorized by brigands. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Peter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Artistic. Flaws: Ugly, Impulsive. Bonds: Enemies. Occupation: Carter

Voice: French accent

Attributes [hide]

Peter Colby, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)12 (+1) 14 (+2)7 (-2)
Skills Persuasion +0, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Average lock. 1 Simple lock.


Social Check DCs


Godfrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. He wears his red hair up. His thin eyebrows rest above his beady violet eyes.

Personality: Calm and collected, he is a well trained Scribe. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. He moved out south to avoid the crime he committed. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job, Criminal record. Occupation: Scribe

Voice: Voice breaks

Attributes [hide]

Godfrey Winterbourne, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 17 (+3)16 (+3)
Skills Insight +5, Stealth +4
Senses Passive Perception 13
Languages Common, Draconic, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Kyle Kensley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He wears a deerstalker hat to cover his moderate length black hair. He tend to wears goggles to shield his eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born in the west to a Detective, Kyle learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a son. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and further expansion of business

Ideals: Artistic. Bonds: Attractive, Criminal record, Job, In love, Rich. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Kyle Kensley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 4 (-3)9 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 7
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Zircon (80 gp).


Social Check DCs

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