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Advanced [show]


Odo Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a black low-cut shirt, and a wide-brimmed hat upon his head. He has moderate length silver hair. His violet eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the east, but his parents moved at a very young age to the north. He helped his father out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to be a engraver again

Flaws: Addict, Secretive. Bonds: Job, Immigrant, Adventurer. Occupation: Bookbinder

Voice: Spits and sputters

Attributes [hide]

Odo Southey, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odo Garrick, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy golden hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Attractive, Criminal record. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Odo Garrick, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)11 (+0) 17 (+3)17 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp. Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Trym Clayton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He tends to wear a white poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a longbow. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he wants to get laid

Flaws: Ugly, Disease, Insomniac. Bonds: Has a crush, Military. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trym Clayton, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 13 (+1)16 (+3)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Spyglass.


Social Check DCs


Anselm Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He has no hair. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The war was a terrible time for him, and Anselm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a forest tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: He loathes his own lifestyle; and to get a good night's sleep

Flaws: Ugly, Cynical, Depressed. Bonds: Military, Nature. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Skelton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)17 (+3) 13 (+1)15 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Richard Stafford, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Armorer, and carries nunchakus. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Hunter, but he got bored and became a Armorer. He has achieved small success as a Armorer.

Motivation: He wants revenge against illithids.

Ideals: Fighting. Flaws: Selfish. Bonds: Job, Attractive, Enemies. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Richard Stafford, Male Human Fighter 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)16 (+3) 10 (+0)15 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 10
Languages Common, Undercommon, Infernal, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp. Violet garnet (500 gp). Amethyst (40 gp). Aquamarine (500 gp).


Social Check DCs

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