Hugh Marston, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and carries falchions. His brown hair is greasy and uncared for. He wears a mask on his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich. Occupation: Banker
Voice: German accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 3100 sp.
Manfred Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He has a large black mantle and cape that has been intricately interwoven into his brown robe. His moppish blonde hair is in a traditional bowl cut. He has gleaming, smiling amber eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: The child of northern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his sister; and regain custody of his son
Flaws: Insomniac. Bonds: Attractive, Immigrant, Poor, Family. Occupation: Roofer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 8000 cp.
Norman Middleton, Male Human [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner. He has a penchant for wearing a ring with an oversized topaz on his left hand. His red hair is styled in orderly dreadlocks. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Sage
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Bullseye lantern. 1 Masterwork Musical instrument. 1 Masterwork manacles.
Hunter Reed, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large violet jacket. He has a slight overbite and is overall scrawny. His top hat is riddled with cuts and holes. His eyes are likewise green.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 10th year, his parents were killed by a giants raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Sailor for hire.
Motivation: Sabotage a competitor; and regain custody of his daughter
Flaws: Ugly, Hedonist. Bonds: Job, Poor, Enemies, Family. Occupation: Sailor
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 4 Alchemist’s fire.
Don Tickle, Male Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a blue shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His long chestnut hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is witty, but his monotone delivery comes off as unnerving He misses his home and complains about the freezing weather, even in summer.
History: When he was but 3 years old his parents immigrated from the west. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Immigrant, Rich. Occupation: Animal Trainer
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
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