Solomon Marlee, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears skinny pants and wears a violet and black robe with the hood down. His chestnut hair is thinning but still full. He is baby faced.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the west his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.
Motivation: He is unsatisfied with his job; and to be a herbalist again
Ideals: Impeccable, Optimist. Bonds: Poor, Nature, Job. Occupation: Mercenary
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Silver pearl (40 gp). Azurite (16 gp). 1 Smokesticks. 1 Smokesticks.
Adam Fulton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His white hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: The child of a Barkeep, who enjoyed hunting, Adam was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and doesn't want to be a masseuse and was forced into it by his family
Ideals: Artistic. Flaws: Addict. Bonds: Family, Nature, Poor. Occupation: Masseuse
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2100 sp. 1 Half-Plate. 1 Darkwood Shield. 1 Buckler.
Dustin Budd, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His hair is blonde, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a Mercenary, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Impeccable. Flaws: Insomniac. Bonds: Poor, Attractive, Enemies, Religious. Occupation: Priest
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp. Solid gold idol (200 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (400 gp). 3 Tanglefoot bags.
Lance Ansley, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a white collared shirt and yellow pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His blonde hair is cut short. His eyes, though not visible through his cowl, are brown.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.
History: Lance hails from a village terrorized by drow. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by drow. Lance was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He's looking for his big break; and he wants revenge against drow
Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Enemies, Adventurer. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Aquan, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Lewis Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a grey coat over a blue low-cut shirt, and a deerstalker hat upon his head. He sports a flattop hair cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful necromancer made him what he is. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption.
Ideals: Joker. Flaws: Addict, Impulsive. Bonds: Mentor, Criminal record. Occupation: Roofer
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1800 sp. Moonstone (80 gp). Blue star sapphire (600 gp). Obsidian (13 gp).
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Their contribution stands as a beacon of hope for all adventurers!
