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NPC Generator

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Advanced [show]


Chad Kitchur, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses in brown turtlenecks beneath a grey coat with black slacks. He has done his best to style his auburn hair to look like a famous performer. He has hazel eyes.

Personality: Aggressive, abrasive, and angry, Chad embodies much of what other species detest in the Humans. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Fletcher, but he got bored and became a Roofer. He has worked as a Roofer like his father before him.

Motivation: Many goblins want him driven away; and a deep hatred of goblins

Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Chad Kitchur, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Kody Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with brown socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. His head has been shaved. His thin eyebrows rest above his beady brown eyes.

Personality: He will rave to anyone who will listen. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful slaver made him what he is. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Nature, Mentor. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Kody Hartford, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)8 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 35000 sp. Black velvet mask with numerous citrines (120 gp).


Social Check DCs


Ralf Harrington, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. His hair is red and very short. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a very good compulsive liar and kleptomaniac.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted divine powers by his dying sister.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Mentor, Enemies. Occupation: Miner

Voice: Middle-eastern accent

Attributes [hide]

Ralf Harrington, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills Religion +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Halfling, Giant, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Alex Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. He has a slight overbite and is overall scrawny. His hair is short and silver. He wears a mask on his face.

Personality: He is irascible and easily irritated. Alex is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Alex lived on a farm with his mother, near the main road leading to a nearby town. His arcane abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is a bit of a kleptomaniac; and doesn't want to be a doctor and was forced into it by his family

Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Family, Criminal record. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Alex Paxton, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 13 (+1)14 (+2) 8 (-1)17 (+3)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Magnifying glass.


Social Check DCs


Charles Bradly, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he usually wears his black robe and has his pickaxe always slung over his shoulder, and is pretty ugly. His golden hair is cut short. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a necromancer, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Charles was born on a far southern mountains where he grew up under the tutelage of his father, an expert Priest. He left for the south, certain he would find work there.

Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg

Flaws: Ugly, Addict, Shy. Bonds: Immigrant, Mentor. Occupation: Priest

Voice: French accent

Attributes [hide]

Charles Bradly, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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